The result is a great 3D viewing experience!
2160p (Ultra High Definition) panels consist of 4K x 2K active pixels or precisely 3840×2160 pixels in a panel with a 16:9 aspect ratio. This translates into 8.3 million pixels that project an image as opposed to a 1080p (HD) panel with 1920 x 1080 pixels or 2 million pixels. Stream TV Networks, Inc. and its R&D subsidiary SeeCubic, B.V have developed a groundbreaking technology that provides a true auto-stereoscopic (3D without glasses) viewing experience in 2160p resolution when viewing stereoscopic (3D with glasses) or two-dimensional HD 1080p resolution content. A proprietary software algorithm in the Ultra-D SoC 4K conversion hardware takes the original 1080p input signal and creates new pixel information from the depth domain, unlike the simple pixel multiplication and stretching done by scalers that other companies use.
The Ultra-D™ Display integrates proprietary hardware, middleware and software. An underlying LCD, LED or OLED panel is combined with specially-designed optical layers that use refractive and diffractive technologies to create a 140-degree continuous light front. The resulting 3D Optical system is integrated with the middleware that instructs the display how to operate at a sub-pixel level. Software that decodes Ultra-D™ formatted content is the final element that completes the 3D Module.
The Ultra-D™ conversion is a proprietary process by which nearly any kind of content (Cable, Satellite, Blu-ray®, Xbox®, iTunes®, Apple TV®, Google TV®, YouTube®, Netflix®, iTunes®, Apple TV®, Google TV®, YouTube®, Netflix®, Xbox®, PS3®, etc.) available for input is being converted to the Ultra-D™ format via the Ultra-D SoC 4K for the new Ultra-D™ 2160p Displays.
The World of Ultra-D™
Ultra-D™ technology is adaptable to panels of nearly any type and size. It is compatible with touch screen features as well. This means that consumers can have a seamless experience with virtually any device – televisions, tablets, smartphones, portable game players, laptops, all-in-one computers and more – with resolutions up to 2160p.
Since conversion into Ultra-D™ format and 3D rendering are done locally, content owners do not need to convert their original programs to our glasses-free 3D format, nor will distributors need to invest in additional bandwidth to deliver high-resolution content. The existing infrastructure can take full advantage of benefits offered by the Ultra-D™ format.